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HI!👋 I 'm Qiujie(Kristin) Wu

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I am a developer interested in the intersection of Computer Graphics and Human-Computer Interaction. I have developed software / game / application for a variety of platforms and media, including AR/VR, IOS, Android, Web, eye tracker, and CAVE. Each of these endeavors has allowed me to broaden my design horizons, guiding my efforts to utilize the particular strengths of different platforms.

 

I am an energetic and motivated team worker. I collaborated with fellow developers to create game systems, core technology, and tools using unity3D and Unreal 4 with C#/C++. I have designed and implemented gameplay systems while maximizing game performance several times across multiple platforms. I have learned to prototype and playtest in a fast-paced and dynamic environment while meeting high-quality standards.

 

I worked as a game designer, which has encompassed level design, game structure, gameplay engineering, user interface design, and project management.

 

My passion has always been the construction of rich, explorable virtual worlds and experiences, and I feel this blend of skills allows me to shape these creations in unique ways. I enjoy implementing creative ideas and combining them with computer systems.

 ⌨️Programming Language
 C / C++ / C# / JAVA / JavaScript / TypeScipt / React/ HTML5 / CSS / SQL / Lua
 🖥️Software
Unity3D / Unreal 4 / Visual Studio / IntelliJ / Notepad++ / SublimeText / Latex

Source/Version Control tools:  Git / Perforce
 🎨Design Software
Axure / Premiere / AfterEffect / Lightroom / Photoshop / Illustrator / Final cut pro / Maya...
 💻Hardware
HoloLens(AR)/ Oculus Quest (VR) / HTC Vive(VR) / Leap Motion / Kinect / Tobii Eye Tracker 5
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